Thursday, April 30, 2015

iZombie ep 7: Maternity Liv - This week, Liv is Tiger mom!


First off, I'd like to clear up something. In the pilot episode, the Lieutenant was sitting at a desk with a nameplate that said "C. Abe" so I had assumed that his name was Lieutenant Abe. He was never addressed by name until this episode - unless I missed it before, and I've been referring to him as Lieutenant Abe in my past recaps. So I'd like to correct that and apologize for the confusion. Going forward I will be referring to the character correctly.


Liv gets maternal this week, when she eats the brain of a pregnant teen. This makes for some interesting and funny interactions between her and the people around her - she starts mothering everyone. Ravi is understanding but weirded out by it, Evan is annoyed by it, her mother is taken aback and even Liv is embarrassed by her actions. Later, things seem to get strange with Lowell, and Liv doesn't understand right away. Major seems to be going a bit too far by taking things into his own hands with the search for the Candyman, and that spells trouble for Clive. Evan is told to get a job, so he starts looking.


Check out the recap after the jump, and tell us what you think in the comments section below!


First Official Look at X-men: Apocalypse's Jubilee and Jean Grey!


Director Bryan Singer has not exactly been secretive about his upcoming film X-men: Apocalypse. Just like with Days of Future Past, he's decided to take every opportunity to tweet and instagram hints, teases, and outright releases from every aspect of his newest X-film. Today is no different, because today we get our first official look at Jean Grey (Sophie Turner, Game of Thrones) and Jubilee (Lana Condor, who's brand spanking new) in costume on the set. And it's an adorable picture.

Wednesday, April 29, 2015

Scream Queens - New series from the creators of Glee and American Horror Story to air on Fox this fall


They're at it again - the creators of "Glee" and "American Horror Story" and Fox are bringing us a new anthology series! Created by Ryan Murphy and Brad Falchuck, the first season of the new horror/comedy series  "Scream Queens" will center around a college sorority. In 1995, a pledge had gone very wrong (as these things do). Now, on the 20-year anniversary of the crime, the campus is rocked by a series of murders. Someone is out for vengeance. Here's a teaser:

Tuesday, April 28, 2015

Fantasy Adventures (IRL!) Level 2 by Justin


Ding! Congratulations on reaching level 2, nerds! Justin checking back in with some more exciting adventures from New Zealand. Above, notice the view from Bluff Hill Lookout. This is a spot in Napier that's one of the first to see the sun rise in the morning. If my geography is any good at all, all of you US readers are like a zillion miles across the ocean from this picture. Pretty sure that's mathematically accurate. (+50xp)

When we last left off, I gave a rundown of the wonderful land of Hobbits. Well, on the way back from Hobbiton my driver informed me that there was one space left for Black Water Rafting at the Waitomo Glowworm Caves the following day. How about yes? Not going to lie, it was expensive. But well worth it.

 Just jumped off of a small dock backwards in anticipation of several underground waterfalls where we'd need to do the same. (+100xp)

Oh, and you might notice that rafting is a relative term. All we had to navigate with was our own inner tube. And despite the name, the water wasn't black. It was just dark down there. So I guess it was neither black, nor rafting, exactly. Silly kiwis.

The caves themselves were incredible. Glowworms glow overhead, and at certain points the guides have you shut off all of your lights and just drift down the underground waterway taking in the scenery above you. I don't want to ruin the majesty of it in case you manage to get there someday on your own, but if you can't stand the suspense go ahead and google it. I will give you a tiny peek though:

This is the tail-end of our 2 and a half hour journey through the earth. (+200xp)

As part of the return trip from Waitomo, I also got to stop in at the Kiwi House, a place where they keep many of the birds from the country. Anyone who knows me at least a little bit probably knows that I'm not a big fan of birds. I don't trust anything that can poop on me that easily. Though most of these were flightless birds, so I guess they were alright. Kiwis themselves are kind of adorable:

Even if they do look like a cross between a porcupine and a plague doctor.  
(I'm giving myself +50xp for that joke. I kill me.)

After my time at Waitomo and the Kiwi house was up, it was back to Auckland for a bit to get ready to leave for Napier and my first actual job in En Zed. After $31 and a 9 hour bus ride through a landscape that looked Photo-shopped, I arrived in Napier, Art Deco capital of New Zealand.

Cool shit like this is all around this town. It reminds me of Fallout. Minus the whole deathly wasteland thing.

I had one night in a YHA hostel along the waterfront and in the morning went to my new place of employment/temporary accommodation, Napier Prison.

Home sweet home! Looks super welcoming, huh?

My job here is to give guided tours and do audio recording/office work for the prison in exchange for living in my own jail cell, for free. The prison itself is really interesting. It has history dating back in the mid 19th century, and is supposedly haunted. Adorably, my coworkers (in particular Ciaran-- that's right, I'm calling you out on the internet, Ciaran. Now you know it's super cereal,)* refuse to take the self-guided audio ghost tour. I did it by myself, in the dead of night on my 2nd night here. (+250xp) For the most part it wasn't so bad, though I did jump once after a stray cat meowed loudly from outside the prison wall... right when I was listening to the part about a ghost cat. Yes, there's a part about a ghost cat.

There are stories of murder, suicide, baby farming (it's not as adorable as it sounds), hangings, accidental deaths, all sorts of stuff in this prison. Even the wall above was built by the prisoners in a quarry across the road which is now a beautiful garden complete with a running waterfall. That's right, they made the prisoners build the wall that kept them in.

Hard to believe this used to be loaded with gruff New Zealand inmates. It's so purty now.

There was one minor hiccup about two weeks in when I woke up in the middle of the night and got the traveler's sickness I was promised. You don't want pictures of that (not that I took them.) I felt like a sorority girl after five too many Jager-bombs (+500xp You don't know, man. You weren't there. YOU WEREN'T THERE!)

When my month here is up, I should be heading to the south island for some hostel work. I will be sure to keep up with the photojournalism for you lovely armchair travelers. It's going to be winter for me here so I imagine snow is in my future.

Side-quest:
They call flip-flops "jandals" which is short for "Japanese sandals." Also, swimsuits are known as "Togs." You should watch this video about it.  It's funny. And informative. Fun-formative. I also tried something called an L&P Bar. L&P generally makes this lemon soft drink that is labeled "Good Lemonish Stuff." The bar itself was sort of like lemon-infused white chocolate with pop rocks in it. That's the best description I can give. (+100xp)

Until next time, Gadget! I mean, nerds.

*Ciaran has since moved on from the time I wrote this article, (such is the nature of backpacking) and I think he finally took the tour right before he left, so the emotional impact is gone, but the intention remains.

Justin Rhodes is a writer currently on a massive adventure to New Zealand.

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Monday, April 27, 2015

Steam Workshop allows mod authors to sell their work. Steam users are revolting.


UPDATE: Valve has cancelled the paid mod program. Here's is their official statement:

We're going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we'll be refunding you the complete amount. We talked to the team at Bethesda and they agree.

We've done this because it's clear we didn't understand exactly what we were doing. We've been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they've been received well. It's obvious now that this case is different.

To help you understand why we thought this was a good idea, our main goals were to allow mod makers the opportunity to work on their mods full time if they wanted to, and to encourage developers to provide better support to their mod communities. We thought this would result in better mods for everyone, both free & paid. We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.

But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim's workshop. We understand our own game's communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there's a useful feature somewhere here.

Now that you've backed a dump truck of feedback onto our inboxes, we'll be chewing through that, but if you have any further thoughts let us know.

So apparently this is big news: you can now buy community-authored Skyrim mods on the Steam Workshop, with more games planned to follow suit.

I say "apparently this is big news," because when I heard about it my reaction was "well, duh." It makes perfect sense to expand the role of the Workshop as a marketplace for community content. Making real-world livings off virtual-world goods is at least as old as Second Life, and you can already make good money on the Steam Workshop by making items for TF2 and a couple of other Valve games. Nothing about this concept is revolutionary.

I have since been informed that the fact that some mod authors may have the temerity to ask people to pay for the fruits of their labor has caused great outrage among people who believe that other people should be forced to work for them for free, and that by thus stepping out of their rightful place, these mod authors will surely upset the social order, planes will fall from the sky, dogs and cats will live together, et cetera.

Now, I'm a big fan of free software. I've used a lot of free software, and I've written a lot of free software. I love it when people make cool stuff for free and give it away. I even have a fairly casual attitude toward table scrap-pilfering grabasses who are either unable or unwilling to part with money and use stuff for free that other people have to pay for, as long as they at least feel a little guilty about it.

That said, if you feel so entitled to the fruits of someone else's labor that you'll loudly claim the moral high ground over them because their attempt to make a living off their passion project might impede the flow of free stuff from them to you, you need to go mow some yards.

I realize that it might be a bitter pill to swallow when I just put it like that, so I'll take a little more time to paraphrase and respond to some of the specific asinine complaints and concerns that I have read on these Internets about this whole thing, which in a reasonable world would not even merit a discussion.

What do you mean, I have to pay for this meal?  I cook for fun all the time!
Q: I thought modders made mods for fun? I don't get paid to play mods and whine about them on forums, why should they get paid to write them?

A: The difference between you and the modder is that the modder has produced something that is valuable to you, whereas you are producing nothing of value to anyone. See how that works? If you can find somebody who's willing to pay you to play games and be obnoxious, more power to you.

Look, not all hobbies are created equal. Some hobbies are just a pleasant way to spend time, providing some form of instant gratification with very little investment of talent or effort required. Some hobbies take the form of long projects, where months of sweat pay off with the satisfaction of a job well done. Some things that some people do as hobbies just for fun are done by other people as their full time job in order to earn a living, and sometimes people cross over from being hobbyists to professionals, or vice versa. The thing that makes it possible to do a "hobby" professionally is your ability to make something that other people want to have, and are willing to pay money for because they're unable or unwilling to make that thing themselves.

Q: Mods aren't real games; why would anyone ever pay for them?

A: If you're asking a question like this, you probably think the line between "mod" and "game" is a lot sharper than it is. A number of popular standalone games on the market today started their lives as mods, and started getting sold on their own (often with the same exact technical underpinnings) once they reached a popularity threshold sufficient to be worth that effort. There are also a lot of games that are developed commercially using engines licensed from other companies, which is essentially all a mod is -- building on someone else's game engine to deliver your own experience. Ambitious mods can represent years of hard work by multiple people. What it comes down to is this: if a "mod" provides you with the same amount of novel entertainment as a new game, why would it be worth less than a new game?

And if somebody tries to charge you $50 for a slapped-together mod that's just a new hat for your horse or whatever, well, maybe don't buy that particular mod, unless you're really into hats.

Q: What if somebody steals content and puts it into a mod they then turn around and sell? What if people want to share content freely with other modders, but then the other modders unfairly profit off their work?

A: Hey, welcome to the entire history of human creative endeavors. People have been ripping each other off since the first cave paintings. Art somehow endures, even into the digital age. Partly because, as obnoxious as copyright law can be, this is exactly why it exists.

If you want to share something with other people but with certain restrictions, like them not being able to charge money for it, there's a Creative Commons license for that. If somebody violates the terms of your licensing (CC or otherwise), you have recourse under copyright law, and if that content is hosted on the Steam Workshop then Valve is going to have a legal obligation to help you protect your intellectual property.

Q: Isn't it unfair to have the game developer taking a cut of the mod sales?

A: Just like mod developers get to decide whether they want to release their mods for free, game developers get to decide whether they want to let other people use their engine for free. Mod developers put a lot of work into their projects, but they're still standing on the shoulders of giants -- there's a very good reason that most game developers try to use an existing game engine rather than building one from scratch, and it's very similar to the reason that so many game developers start off in mod development.

There are plenty of moddable games out there, and plenty of engines that are completely free to use -- if one particular game out of all of the other available options is the absolute best at what it does and it's the perfect fit for the mod you want to make, maybe that's worth paying for.

Q: I have questions or comments not addressed here.

A: Please leave your thoughts in the comment box below and await further instructions.

Sam Stafford refuses to write a bio. Get off his lawn.

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Sunday, April 26, 2015

Geekly Roundup, April 25th: Playing Games With Your Heart Edition


While we don’t have a podcast this week, we’ve got some fun things, some exciting things, and some strange and unusual things to bring you in this week’s Geekly Roundup!

First, though, a serious note: our hearts go out to those suffering from the devastating earthquake in Nepal and the families of the over 1,800 killed by the tragedy. If you want to provide help, both CNN and Mashable have put together lists of reputable charities working to render aid. Forgoing one comic, app, piece of DLC, collectible, or beverage this week will absolutely be worth it for someone in desperate need right now.

With that said, it’s a Geekly Roundup and so we have to move on to less serious but still terribly interesting news — read on!

 Perlman and LeFauve to write Captain Marvel

Already well-celebrated for their excellent penning of Guardians of the Galaxy’s screenplay, screenwriting team Nicole Perlman and Meg LeFauve have been tapped to write the script for the upcoming Marvel movie Captain Marvel. Given that this is a strong character with a lot of depth that has resonated strongly with a huge number of fans, the strength of Guardians makes Perlman and LeFauve a brilliant choice for a movie about Carol Danvers.

 Hideo Kojima doesn’t appear at Famitsu

From Kotaku, an account of one of Japan’s most prestigious video game award ceremonies — and the fact that both Hideo Kojima of Metal Gear Solid fame and Konami as a whole were completely absent from the event, something not at all in line with Kojima historically. The strange confusion in Kojima’s status with Konami — one which the company refuses to explain and on which Kojima has remained oddly silent — has only grown deeper, as it was recently announced that the outstanding downloadable demo for PT will be disappearing from the PlayStation Store shortly.

 JK Simmons to visit alternate universe in Counterpart

The outstanding JK Simmons portrays a UN bureaucrat who discovers his department has a secret portal to an alternate universe in Starz’s new Counterpart, as related by Deadline. The series is written by Jungle Book remake writer Justin Marks and the first episodes will be directed by Imitation Game director Morten Tyldum; the series is described by Deadline as a sci-fi espionage thriller with a metaphysical twist.

 Final Fantasy XIV re-imagined as a fighting game

What do you do when you’re waiting for the release of your much-touted Heavensward DLC? Remake a major boss battle from your MMORPG into a Street Fighter-style game, of course! This YouTube video featured by Kotaku is a showcase for some of the fun visuals offered by FFXIV’s in-game assets. As the video itself points out, there are no plans to add 2D-fighting content to FFXIV, sadly for everyone else.

 Can you survive the Battle of Hogwarts?

Continuing the recent surge in quick-and-dirty choose your own adventure games on news sites, Buzzfeed brings us an enjoyable race through the Battle of Hogwarts featuring two non-main characters trying to contribute to the massive struggle at the end of Harry Potter and the Deathly Hallows. Absolutely worth a read if you enjoy choose-your-own-adventures.

Elsewhere around the Internet:

Japan’s maglev train breaks 12-year speed record (Science Hook)

Navy creates clear clay armor (Popular Science)

Ada Lovelace reborn in graphic novel (The Takeaway)

Harleen Quinzel gets her first lab-coated action figure (io9)

A first look at Scream Queens (Entertainment Weekly)

Second Quest: A horrifying modern graphic novel fable based on The Legend of Zelda (Kotaku)

Tokyo Ghoul’s :re cafe is a real place, and you can go there (Kotaku)

And now, Downton Abbey characters battling with lightsabers (Nerdist; Rob James-Collier/YouTube)

Each and every one of these are worth a look, but if you’re at all Star Wars and/or Downton Abbey-inclined, the last one really deserves a glance; it’s a fun and rather self-aware romp that also goes towards James-Collier’s fundraising for the London Marathon. Tune in again next week for more from around the Internet in our next Geekly Roundup!

The Geekly Roundup is a weekly Ace of Geeks feature that brings together all the interesting things we've encountered across the Internet this week.  Contributions for this week's Roundup were submitted by Ellie, Ben, Raven, and Lauren.

Friday, April 24, 2015

iZombie Episode 6: Virtual Reality Bites


Hey everybody - sorry I'm late, but life the universe and everything happened, and I wasn't able to watch this on the night of the actual broadcast. I did pick up a few spoilers along the way before I did get to watch it, and they only made me want to see it even more. Now that I've finally watched it, I can say this: Holy shit! Oh - and, uh... ew?

With each episode, we are getting less of the vision-y type stuff and more deductive logic being used to solve the cases. I don't know if that's a good thing or not, though. I mean, a big part of the series premise is the whole "eat a brain, see what happened" thing. The characters are becoming much more cohesive as a team, and that's definitely a good thing. Each of the characters' skills contributes to a well-balanced group.


I'd really love to see Payton play a bigger part. I love Aly Michalka in this role. Sure, her character isn't absolutely necessary to the crime-solving part, but an attorney tends to look at the evidence in ways that a cop or medical examiner might not. That could provide some interesting flavor to the whole "whodunnit" angle. Besides - I'm getting attached to all of these characters, and it's not difficult for me to see them as real people that I would want to hang out with - hell, who am I kidding? I'm actually starting to wish I could be part of that team because they just have too damn much fun!


I can't help but wonder if Major is just bluffing about being able to move on. I think he still has it for Liv and he's just trying not to pressure her. Liv is clearly trying to move on with Lowell, but will she be able to? I hope we're not going to see her running back and forth from Major to someone else and then back again. Some things make for good drama, yes. But I don't think that would be one of those things.

I'd also like to see Major play a bigger role with the team, as well - and not just as the rejected love interest. As a social worker, there is so much potential to expand on the character. He could also transition into being a victim/witness advocate, or he could become a private investigator specializing in missing persons/cold cases. Hell, send his ass to the Police Academy and have him be Clive's new partner. Robert Buckley wears this role well, and the character seems well-suited to become more than just a recurring one.

Each episode has been better than the last, and there's so much potential for this to have a nice long run - as long as the character development keeps going the way it has been, the possibilities for good storytelling are endless, and y'all know how I love a good story!

What do you think will happen - will Evan actually get a job at the Meat Cute? Do you ship Ravioli, Livwell, or Limaj? How about the possibilities for Bliv? Any thoughts on the bromance ship Rajor? Hit the jump for the recap, and tell us how you ship in the comments!