|Captain! She can't take much more! We look...too awesome!|
With all the discussion here over the last day or so about space simulators, my brain got to thinking. And since I do most of my thinking while lying down in bed, it eventually got to sleeping. But before that, I had an Idea. A great and glorious Idea. One that could change the course of Gaming History if anyone actually wanted to fund it and program it. Which they don't. Yet.
But you will!
The genesis of this idea came from playing the excellent game Artemis at my birthday a month or so ago. For those of you who have never experienced it, Artemis is a lan-party only game. You network three-six computers together, each one representing a station on the bridge of a starship. One player plays the Captain, one the Helmsman, one the Science Officer, etc etc. The game is a ton of fun, and really makes you feel like you're on the bridge of a ship legally-distinct-from-the-Enterprise.
|See? There's FOUR engines.|
|Sir, the tiny yellow dot is weak to our bluest phasers.|
|It's required that you dress like this to play Artemis. REQUIRED.|
|The ship is already built!|
|"Name all your ships after me, or we're going to war."|
I'm only cherry picking one system here, but Civ's diplomacy system is tough to beat. Once we've met these alien civilizations on their procedurally generated worlds, they enter into a diplomacy screen. The smaller, one world based aliens will be like city states, and the larger empires like full Civilizations. You'll be able to pull out to a map of the galaxy you've discovered so far, and interact peacefully (or not) with these empires. As you're just a ship, not the head of the federation, you won't always have to make decisions like when you're going to war. But you will be an ambassador for your people and have to act accordingly.
|The Adventures of Cool Dude, Nerd, Angry Dude, Scared Guy and Drunk Idiot|
So that is...the Idea. Let me know what you guys all think.